Their only weapons are their sharp sense for suspicious behavior and their determination to defend the village at all costs.
Cupid
With his famous arrows of love, Cupid ensures that two players fall hopelessly in love with each other.
During the first night, he selects two random players, and he can even choose himself.
These two players are then considered the Lovers. The Lovers are not allowed to vote against each other during the game. If one of the Lovers is eliminated, the other one dies of heartbreak and is also eliminated from the game.
Village slut
The village slut chooses a different resident each night to spend the night with.
If the werewolves want to kill her, they won’t find her at home, and the village slut is spared. However, if the resident she is staying with is chosen as the werewolves‘ victim, the village slut will also die.
Seer
Each night, she learns the true identity of one player.
With this knowledge, she must help the other villagers. However, if she reveals herself too carelessly, she will quickly become a target for the werewolves.
Healer
The healer is called upon each round before the werewolves and selects one player who will be protected from the werewolves for that night only.
The healer cannot protect the same player on two consecutive nights.
Priest
The priest can bless another player, and depending on whether the blessed player is a werewolf or not, either the player or the priest will die.
He can use this ability only once per game.
Hunter
When the hunter is eliminated, he gets to take one final shot and immediately choose another player to be eliminated with him.
Special case: If no players are left alive after the hunter’s shot, no team wins.
Witch
She can use two very powerful potions:
One is a healing potion that can save a player who was chosen as a victim by the werewolves during the night. Of course, the witch can also choose to use the healing potion on herself. The other potion is filled with poison, which allows her to kill a player of her choice. The witch can use each of these potions only once per game.
Wild Child
The wild child is a villager. On the first night, it is called by the bot and quietly chooses its role model. If the role model is eliminated during the game, the wild child turns its back on the village and joins the werewolves.
From then on, it wakes up every night as a werewolf along with the other werewolves and chooses a victim together with them.
Werewolf
Each night, they devour a villager, who is eliminated by dawn.
During the day, they try to conceal their true identities.
White Werewolf
The white werewolf wakes up each round along with the other werewolves and behaves normally. Additionally, he wakes up separately every second round and can choose to kill one of the other werewolves if he wishes. His goal is to be the last one standing.
Primeval Wolf
He has an additional ability to spread the curse of the werewolves through his bite. Each night, the primal wolf wakes up with the other wolves and chooses a victim alongside them. Afterward, if he wishes, he can use his special ability after the other werewolves have fallen asleep. The chosen victim will then be infected but not devoured.
The primal wolf can use this ability only once per game. From the following night onward, the infected player becomes a werewolf themselves and allies with the werewolves.
Terrorist
The terrorist can decide whether to blow themselves up along with another player.